We all realize that Blizz has recently just been rolling a d20 for our class's specs and wow gold; it's both that or they're actively playing quarters and successful really frequently. But based on our spies, objects are looking up! New expertise points, reworked hunter-pets, and some basic developer-love are on tap for us all.
BM-nerf obtained ya down? Explosive Shot tweaking freaking you out? Non-consumable ammo just not hitting your sweet-spot? That's OK, we've obtained the prescription!
For your examining pleasure, we current the completely true, truthful to Elune, no way we'd make 'em up, Hunter modifications for 3.1.
Hunters who are engineers can keep track of Mechanicals. even although this could be wonderful and all, what we're at some point hoping for could possibly be the simple fact that hunters who are engineers can hop on their mechano-hog and key in "Silent Mode", making the car and rider silent and untrackable.
Hunters who are herbalists can keep track of Plants, which could possibly be wicked for tracking resto druids in battlegrounds. Still, we won't possess the ability to in simple fact kill them at all, but a minimum amount of we'll know especially where they're hiding.
Hunters who are double-gatherers can keep track of Phat Loot, which delivers about all mobs to reduce practically nothing but gold as opposed to worthless gray and greenie items.
Improved Pathfinding – raises the bonus to Pathfinding by 1/2/3/4/5%. 'Cause everyone spec's Pathfinding, right?! Right? What, we're the only hunter in WoW who spec'd Pathfinding? properly that can't be good...
http://demo.brodev.com/16/blog/view/id_24858/title_Rotations-and-rune-usage/
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